Microsoft is working to bring keyboard and mouse integration to Xbox Cloud Gaming, with platform-level support currently in development for the service. This will provide a new experience to Xbox titles via cloud streaming, accompanying the existing touch controls, prominent among mobile users.

Xbox Project xCloud has continued to expand since its trials in 2019, since launching with an Android-native app, plus a web-based app available for desktop and iOS PCs. Also, Microsoft introduced Xbox console support late last year, later allowing Xbox Series X|S exclusives like Microsoft Flight Simulator to jump to ageing Xbox One consoles. According to Microsoft’s recent comments Flight Simulator head Jorg Neumann, Microsoft now adds mouse and keyboard support to some titles.

“The next step for us is mouse [and] keyboard,” stated Neumann in a recent community Q&A. “This is platform-level support, so it has nothing to do with us. Obviously, the mouse and keyboard works for our sim. So the platform team is working on this. I know I can’t give a date because it’s the platform team. I don’t know their dates, but it’s coming.” While Microsoft Flight Simulator currently supports keyboard and mouse on Xbox consoles and PC, the experience mandates an Xbox gamepad when streamed via the cloud.

Keyboard and mouse support would improve ease of access via the web, alleviating the PC controller requirement. It is also easy to look at Microsoft’s growing portfolio of PC, including Windows exclusives like Age of Empires IV, with keyboard and mouse support removing a key in bringing these titles to the cloud.

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Alice is the Chief Editor with relevant experience of three years, Alice has founded Galaxy Reporters. She has a keen interest in the field of science. She is the pillar behind the in-depth coverages of Science news. She has written several papers and high-level documentation.


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